Rules for the 2008-2009 Basketball Season
Note:
This year's changes, including dates, are in bold.
Contents
Teams
Players
Weekly Lineups and Scoring
Additional Bonus Points
Player Draft
Trading
Waivers
Winning
Amendments
The Most Important Rule
Teams
The league is limited to 15 teams. The entrance fee for
each team is $80. Each team must draft and always carry
14 players to be designated as follows:
- starting
lineup: 1 center, 2 forwards, 2 guards
- backup
lineup: 1 center, 2 forwards, 2 guards
- bench:
2 players, any position
- injured
reserve: 2 players, any position
Players
listed as guard/forward or forward/center may be used in either
position, but the remainder of the lineup must be properly
balanced. Positions listed on Yahoo
are the official positions used in our league. However, on
draft day, each team can propose a change in position for
one player. There will be a quick up or down vote; majority
rules; no discussion. Players not listed on the roster can
only be designated for one position, with proof.
On Saturday
evening, March 21, prior to the start of week #22, a supplemental
draft will be held for a 15th player for each team. The draft
will be held in the reverse order of the standings. Lineups
for the final four weeks (25 days) will include a 15th position
(added to the bench), which earns no points.
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Players
Each player earns points as follows (per game):
- Field
goals made (FGM) multiplied by 2, minus ½ point for each
field goal attempted (FGA). (Example: Bol shoots 9 for 20,
earns 8 points; Bogues shoots 9 for 18, earns 9 pts.; 10
for 20 earns 10 pts.)
- Free
throws made (FTM) minus ½ point for each free throw attempted
(FTA). (Example: 8 for 10 earns 3 points; 4 for 10 earns
-1 point.)
- One
point per rebound.
- One
point per assist.
- One
point per steal.
- One
point per blocked shot.
- Three
point shots multiplied by 2. (Example: 3 made earns 6 pts.)
- One
point subtracted per turnover.
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Weekly
Lineups and Scoring
Each team calls in a weekly lineup, designating starters,
backups, bench, and injured reserve. It costs $4 to activate
a player from the injured reserve to the regular 12 man roster.
The lineup must be received by Martin (at his home phone number)
one-half hour before the first game of the week begins. Martin
calls his lineup to Tom. The lineup remains in effect for
the week. Each week runs from Sunday to the conclusion of
games on Saturday. (Exceptions: The first week (five days)
runs from Tuesday, October 28 to Saturday, November
1. The final week (four days) runs from Sunday, April
12 to Wednesday, April 15.)
Each player's
points for the week are totaled (using stats downloaded from
USA Today Stats). Players in the starting lineup (first five)
are counted as double value. The backup players (second five)
are counted at face value, and the players on the bench and
injured reserve (11th through 14th men) earn no points. For
the last four weeks (25 days) of the season (starting Sunday,
March 22), starters are counted as triple value, the bench
as double, the 11th and 12th men are face value, and the added
15th position and players on injured reserve earn no points.
Teams
earn bonus points for the week for a player on the active
roster who finishes 1st (15 pts.), 2nd (10 pts.) or 3rd (5
pts.) in any of the first 7 statistical categories listed
above. (Bonus points are not doubled for starters, and stats
are not doubled for starters for bonus purposes.)
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Additional
Bonus Points
Year-end bonus points are earned by the top 10 players in
the 7 categories listed above. In order to earn bonus points,
the player must be on a roster at the end of the season, and
only earns bonus points for that team. Furthermore, stats
contributing toward the player's total are only counted when
the player is in an active roster position in our league.
If a player is traded between teams in our league, the stats
follow the player. (Example: Manute Bol blocks 90 shots the
first 10 weeks, but is on no team's roster. He blocks 100
shots the next 10 weeks, and is on John's active roster. He
is then traded to Greg and blocks 40 shots in the final 4
weeks. Bol has 140 blocks for purposes of determining year-end
bonus points for Greg.)
Year-end
bonus points are based on the actual totals earned in the
following categories: free throw points, three pointers made
(not doubled), blocks, and steals. The actual totals for field
goal points and assists will be divided by 4, while rebounds
will be divided by 5. (Example: Hardaway earns 672 field goal
points, and makes 127 three pointers, while Rodman has 1,530
rebounds. Hardaway earns 168 year-end bonus points for field
goals, 127 year-end bonus points for three pointers, and Rodman
earns 306 year-end bonus points for rebounds.)
Each team
earns 100 points for each of their players that make the All-Star
game if they are the original selections (by fans or coaches,
24 players total). Substitute players do not count. Also,
100 bonus points are awarded to the team with the player receiving
the NBA's MVP, Most Improved Player, 6th Man, Defensive Player,
and Rookie of the Year awards.
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Player
Draft
The draft will be held on Thursday, October 23. Teams
that finished out of the money last year (Sean, Tom, Jim,
and Anthony) each have two chances in the hat, while teams
that were in the money (Martin, Pat, and Jason) and expansion
teams (Paul) will have one chance each in the hat. The first
name selected drafts first, and so on. (Duplicate chances
are void.) After each team has made its first pick, the order
of selection is reversed, and so on each round until the teams
have each selected 14 players. Trading of draft positions
is not allowed.
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Trading
Trades may be either between teams or from the pool of remaining
players (add/drop). If an add/drop is made from the pool,
each player received costs the team $4. (Note: If a player
is moved from the active 12 man roster to injured reserve,
a player on injured reserve is cut, and a player from the
player pool is picked up and activated all at once
it counts as one $4 transaction.) If a trade is
between teams, each player received costs that team $1. Teams
must always have a full roster to start a given week. (Example:
Tony trades O'Neal to Larry for Haley, Shackleford, and Bol.
Tony pays $3 for the players received, and he must drop 2
players from his roster to get down to 14. Larry pays $1 for
O'Neal, and must purchase 2 players from the pool (for $4
each) to get back up to 14 players.) Trading
for an upcoming week ends one-half hour before the start of
the week's first game.
After
trading ends for the week, it may begin again for the following
week at the start of the first game of the week.
After
the All-Star break, any player to be traded who has finished
first in any of the 7 statistical categories for any week
during the year must be approved by a majority of all team
owners before the trade is accepted. The trading deadline
for the year is 11:30 p.m., Saturday March 21. However,
if a player is injured after this date (and proven through
a box score or newspaper account), the team may drop that
player and add from the player pool.
Trades
must be called to Martin's home phone number and confirmed
in order to be completed. Martin's trades are called to Tom.
Trades always take effect for the following week's lineup.
If you don't have my phone number, please send
me an e-mail and I'll e-mail it to you.
Trades
must at least appear to be favorable to each team. If the
Commissioner (me) believes that a trade is completely unbalanced,
or is not in the interests of the league, the trade will be
put to a vote of all teams not involved with the trade. If
a majority believes that the trade should not be allowed,
it is void.
All trades
and add/drops must be paid for in advance.
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Waivers
Players dropped into the player pool are on waivers and are available for pickup by other teams
by either calling or emailing me at any time as soon as the player is listed on the website.
The waiver will be awarded at 7:00 p.m. the Saturday following the Sunday close of trades.
If more than one team claims the same player, the team that is highest on the Waiver Priority
List (WPL) is awarded the player. The WPL is initially set based on the reverse order of our
draft. However, each time a team adds a waived player to its roster, the team is moved to the
back of the WPL. (In other words, the team with the lowest waiver priority will always be the
team that completed the last successful waiver claim.) This "rolling" list stays in effect for
the entire season. IMPORTANT: If a team claims 2 or more players off waivers on the same
week, I will assign first priority to the player mentioned first unless the priority order is
specified. (For example, Sean is first on the WPL and both Smush Parker and Lebron James have
been waived for some reason. Sean alone want Smush and everyone wants Lebron. Sean mistakenly
emails me "drop Smith and Jones and pick up Smush and Lebron". Sean gets Smush and is then moved
to last on the WPL for the Lebron waiver. Ouch!) I will also drop the player mentioned first
(Smith in this example) unless a team specifies what they want to happen. Up until the time the
waiver is awarded, a team can cancel its claim for the player, or change the player it wants to
drop for the waived player. Note: If a team wants to pick up a player that it waived, the player
must first clear waivers of all the other teams.
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Winning
All money collected through entrance fees and trades will
be distributed as follows (after deducting for expenses and
the Commissioner's fee of $120):
The top
two teams through stats of Saturday, February 14 choose
a team in the All-Star game (1st place chooses first), which
will be played on February 15. The winner receives
$25. However, if the team has not chosen a team nickname by
the start of week #5, it receives only $20.
At the
end of the year, money is distributed based on the number
of teams in the league:
|
8
teams
|
9
- 12 teams
|
13+
teams
|
1st
Place:
|
55%
|
50%
|
45%
|
2nd
Place:
|
30%
|
25%
|
25%
|
3rd
Place:
|
15%
|
15%
|
15%
|
4th
Place:
|
N/A
|
10%
|
10%
|
5th
Place:
|
N/A
|
N/A
|
05%
|
Amendments
In order for rule changes to be adopted next year, two-thirds
of the returning teams must support the rule change. Also,
each team is limited to three rule change proposals next year.
The
Most Important Rule
During his term in office, the Commissioner cannot be fired,
and his powers cannot be diminished.
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